30 Day Video Game Challenge: Day 23

Day 1

<–Day 22                                                                                                               Day 24–>

Game you think had the best graphics or art style.


This really isn’t a simple question because “best art style” is entirely contingent on what mien you’re attempting to convey.   You wouldn’t use the same style of art in Limbo that you would in Mario Kart, nor would you have Kirby masquerading as Dead Space.  The art creators use reflects the atmosphere they want to project, so it’s really hard for me to say what game has the best graphics, especially considering modern video games now look as polished as movies.  I suppose I could talk about which games art/graphic style best matches its narrative, and I’ve already mentioned a few of them above: Child of Light and Limbo. 

CoL uses a watercolor-like look for its graphics, literally painting a fairy tale picture,

and Limbo has a dark, minimalistic aspect that chills you to the bone whether you’re a child or an adult.

But I can’t and won’t say these are the “best” graphics; I just think they exemplify their miens.

I obviously think all of the Final Fantasies are stellar with their graphics.  Yes, even VII with its polygons lol.  The cut scenes more than make up for it 😉

What game has the best art style in your opinion or whose art style best exemplifies its genre/subgenre?

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27 thoughts on “30 Day Video Game Challenge: Day 23

  1. Other than the entire Final Fantasy series, Breath of the Wild stands out in my mind at the moment. I wanted a more realistic Twilight Princess-y look but the cel shaded style really took my breath away.

    I find most games are pretty in their own ways (even the retro types). It’s really hard to choose an overall winner or one to single out.

    Liked by 1 person

    • It almost like asking “What writing style is the best?” It’s an utterly subjective question. I wasn’t a fan of the more cartoony graphics of Wind Waker when I first saw it, but it grew on me and I think it’s appropriate for the story the game tells, and the creators choose it for a reason.

      Liked by 1 person

  2. I absolutely looooove the aesthetic of Limbo. Nice choices!
    Haha, and I love your point about Kirby not masquerading as Dead Space. (Though I’m not gonna lie, now I totally want to see an interpretation of that!!) 😛

    Liked by 1 person

  3. Pingback: 30 Day Video Game Challenge: Day 22 | The Shameful Narcissist Speaks

  4. This is such a hard question to answer and changes based on how I’m feeling at the time. I do however love a cell shaded design to games and Wind Waker is a game that always pops in my head when these conversations come up.

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  5. Pingback: 30 Day Video Game Challenge: Day 24 | The Shameful Narcissist Speaks

  6. Even though I’ve played neither of these two games, I really liked the atmosphere in Bioshock. I watched it being played enough that I grew to appreciate it (and although this isn’t part of the two, I loved Dead Space as well). The second one is actually hard for me to watch bc the angles depicted are so realistic. So, Mirror’s Edge. I had to hide my eyes a lot bc it was that realistic.

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  7. I love how fluid 2D animation looks, just like in Child of Light, the new Rayman games (which use the same Ubisoft art engine), and Braid. I also love the silhouette look from Limbo and some levels in Donkey Kong Country returns. I like when games do something special with their artstyle, as long as it’s structured around excellent gameplay, which is the case with all of these and your examples.

    Liked by 1 person

  8. This is a difficult question to answer! It really is open to interpretation. I like everything from really colorful, fun styles to dark horror styles and everything in between. And a Kirby/ Dead Space mashup?! I would totally buy that game! 😉

    Liked by 1 person

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