The Sunshine Blogger Award #3

They say good things come in threes, and it’s hard to deny that when a spectacular blogger named Triform Trinity nominates you for a blogging award 😀 (I really didn’t plan that…it just worked out perfectly).  TT runs a blog full of gaming wisdom (he was wise enough to know you don’t mess with me when it comes to Sephiroth) and is also one of my near, dear Nintendo Switch friends.  I was worried it had been a really long time since I’d been nominated, but it’s only been a couple of months.  Go me!

Sunshine Blogger Award

I was presented with some very clever questions that I hope my answers of worthy of.

If you could choose one type of food to eat for the rest of your life what would it be? – Cake.  Ahhh I love cake so much.  It’s like my kryptonite lol.  Yellow cake with buttercream icing to be exact.  I’m great at parties…so long as those parties contain that type of cake.  If we’re talking about a non-dessert food, I’d have to say…probably pizza, because there are so many different varieties that you could always think of a way to spice it up so you’d never be bored.

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Thimbleweed Park

More video game reviews can be found here.

Genre: Point & Click, Mystery, Adventure
Developer: Terrible Toybox
Release Date: March 30, 2017
Platform: Nintendo Switch

Thimbleweed Park coverStart Date: February 25, 2018
Finish Date: April 23, 2018
Playing Duration: 57 days


Thimbleweed Park is a point & click murder-mystery adventure that winds up being much more than just your run-of-the-mill “who done it?”  Two federal agents, Ray and Reyes are dispatched to the small, titular town to investigate the murder of a foreign businessman, but each of them has an ulterior motive for being there.  Ray, the senior agent, is snarky and sarcastic with no time for rookie Agent Reyes’ overly enthusiastic attitude.  She wants to get in and get out as quickly as possible, and it’s clear early on how much she hates both the town and its residents, especially the irritating and unhelpful sheriff/coroner.  The rest of the town’s residents vary in their degrees of helpfulness, and as everything comes together, more than a mystery will be cracked wide open.

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The State of the Gamer: 6/26/18

<–The State of the Gamer: 6/12/18            The State of the Gamer: 7/10/18–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Didn’t Finish

Title: Mario + Rabbids: Kingdom Battle
Series: Mario, Rabbids
System: Nintendo Switch

Mario + Rabbids: Kingdom Battle coverDate Started: May 14, 2018
Date DNF: June 26, 2018

There were definitely aspects of the  game I enjoyed.  I was pleasantly shocked at how well the Rabbids were incorporated into the Mario world.  They always came off as a bit annoying to me (like the Minions seem to most people), but this crossover worked surprisingly well.  Even the story that goes along with how it came about makes sense.  I wasn’t too fond of the battle system, which isn’t a slight on its part.  It’s just not for me.  It’s also possible I wasn’t doing it in the most efficient way, but c’est la vie?  I’m going to return the title to my coworker with thanks for lending it to me, and I think I’ll find a nice LP to watch since I am interested in where things go.

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Super Mario Odyssey

More video game reviews can be found here.

Series Title: Mario, Super Mario
Genre: Platformer
Developers: 1-UP Studio, Nintendo EPD
Release Date: October 27, 2017
Platform: Nintendo Switch

Super Mario Odyssey coverStart Date: October 29, 2017
Finished Date: January 27, 2018
Playing Duration: 90 days
Let’s Player: Olizandri


It’s time to throw my hat into the ring and write yet another review of the latest game in Nintendo’s flagship series.  Before I tell you what I think, let’s go through the basics.

Gameplay

Super Mario Odyssey is a 3D platformer crafted in such a way to be very forgiving towards those lacking 3D platformer skills (aka TSN), but this stands to reason since Nintendo has always been a family oriented company, catering its games more towards younger players with an emphasis on fun over challenge.  This is not to say SMO isn’t challenging, but you don’t need to be an expert player to enjoy or even finish the game. There are 880 Power Moons to collect, but you only need 124 (125?) to power up the Odyssey enough to make it to the end.  This sort of tiered difficulty means that more novice players can still say they beat Super Mario Odyssey, while the challenge hounds can rack up the PMs in order to fulfill their competitive needs.

Mario collecting a triple moon

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The State of the Writer: 6/17/18

<–The State of the Writer: 6/3/18          The State of the Writer: 7/1/18–>

A biweekly post updated every Sunday discussing my current writing projects and any completed the prior two weeks.

Finished Projects: 5


Project: Story
Title:
The Broken Rose
Genre: Paranormal Romance
Type: Fanfiction (FFVII) Novel
Current Word Count: 260,969
Prior Word Count: 261,043
Word Difference: -74
Status: Revising
Progress: Chapter 7 review

What am I doing?  Like seriously.  What am I doing?  I finished up the revisions I said I wanted to do, so what am I doing now?  Well, I’m reading through the remaining beginning chapters just to make sure there’s nothing I missed.  I haven’t done any major edits since Chapter 6.  It’s also not taking me that long to read through them, so as long as I keep up a decent pace with that, I should be back to a posting schedule by next month.

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The State of the Gamer: 6/12/18

<–The State of the Gamer: 5/15/18            The State of the Gamer: 6/26/18–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Didn’t Finish

Title: Final Fantasy V
Series: Final Fantasy
System: PlayStation 3

Date Started: June 17, 2017
Date DNF: May 27, 2018

I called it quits after the Ancient Library.  The job system is just not working for me.  I like the characters and enjoy the story, but it started being a chore to play it.  I told myself if I could find a decent Let’s Play, I’d concurrently watch V while starting VI, and that’s just what I did.

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The State of the Writer: 6/3/18

<–The State of the Writer: 5/20/18          The State of the Writer: 6/17/18–>

A biweekly post updated every Sunday discussing my current writing projects and any completed the prior two weeks.

Finished Projects: 2


Project: Story
Title:
The Broken Rose
Genre: Paranormal Romance
Type: Fanfiction (FFVII) Novel
Current Word Count: 261,043
Prior Word Count: 261,336
Word Difference: -293
Status: Revising
Progress: Chapter 6 review

No source on this one

I’ve consulted my checklist, and, according to that, everything has been done (at least up to the first ten chapters).  Soooo I should be moving on to my regularly scheduled edits.  I should be, but I found a few things in Chapters 6 through 8 that need to be fixed.  Minor edits.  So I’m going to work on that, but I should be posting chapters for this again very soon.

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