The State of the Gamer: 12/11/18

<–The State of the Gamer: 10/30/18            The State of the Gamer: 12/25/18–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Bought

  • The Longest Journey – $2.99 on Steam
  • Art of Balance – $7.99 @ Nintendo eStore
  • Uno – $9.99 @ Nintendo eStore

What I Played

Title: Octopath Traveler
System: Nintendo Switch

Octopath Traveler coverDate Started: August 11, 2018

I am so close to the end, y’all.  I spent the past month leveling all of my characters while watching Let’s Plays.  It was very efficient.  Everyone now knows ever skill from every job and each character is in the high 70’s at least.  All that’s left is to do final preparations and go to the last dungeon.  I haven’t done so because you can only save right outside before a boss rush before the absolute final, and I need time to do that.  Here’s hoping I get to before the end of the year!

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Ori and the Blind Forest

More video game reviews can be found here.

Series: Ori
Genre: Puzzle, Platformer, Adventure – Fantasy
Developer: Moon Studios
Release Date: March 11, 2015
Platforms: PC, Xbox 360 Games Store, Xbox One

The cover of Ori and the Blind ForestLet’s Player: Cryaotic

Some spoilers for the beginning.


Ori and the Blind Forest is a beautiful Metroidvania game that had me weeping within the first ten minutes.  That beats Up’s record.

A screenshot of Pixar's Up with Ellie and Carl lying on a blanket in the grass

I was a mess five minutes later though.

The moment the game starts, you’re sucked into another world, and everything about it facilitates this journey: the painting-like scenery of forest, the ethereal music, and the instantly endearing relationship between Ori, who fell out of the Spirit Tree during a  storm, and his adoptive mother Naru who could’ve stepped straight out of a Miyazaki movie.

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The State of the Gamer: 1/9/18

<–The State of the Gamer: 12/26/17            The State of the Gamer: 1/23/18–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

Story Based/Definitive Ending Games

On Hold
  1. Final Fantasy V – I’m going to wait until I clear out some of the games I’m in the midst of before picking this back up.  I’ll still count this time in my Playing Duration, but I’m not going to include it in this update until I pick up the sticks again.
  2. Assassin’s Creed: Origins – Same goes for this one.

Title: Super Mario Odyssey
Series: Super Mario
Genre: Platformer/Puzzle – Adventure
Developer: Nintendo
Release Date: October 27, 2017
Date Started: October 29, 2017

I was hoping to count this among my finished of 2017 (and if any list needed padding, it’s that one.  I’m pretty sure I’m the sandbagger among my blogger buddies hehe), but alas it was not to be.  I’m right at the end, too, in Bowser’s Kingdom, fighting the Broodals for (what I’m hoping is) the last time.  I made an attempt, but sadly failed.  I couldn’t figure out how to knock off the legs so that the final Broodal bubble is in the right spot for pecking (that…is a weird sentence).  Of course there’s a shit ton of after game, er, afterwards, so I’ll have to figure out how I’m going to count that when I get to it.

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The State of the Writer: 12/17/17

<–The State of the Writer: 12/3/17          The State of the Writer: 12/31/17–>

A biweekly post updated every Sunday discussing my current writing projects and any completed the prior two weeks.

Finished Projects: 1

Project: Game Review
Title: The Witch’s House

Date Posted: December 10, 2017

I’m concentrating on shorter, easier game reviews during the holidays (if I can even get to them), while I figure out how I’m going to organize and work on projects in the new year.  This was a terrifying watch for someone as jumpy as me, and even if you’re not a wuss puss like yours truly, the end of the game is going make your mind bend over backwards as you attempt to “what the fuck?!” your way out of the epic twist.


Project: Story
Title:
The Broken Rose
Genre: Paranormal Romance
Type: Fanfiction (FFVII) Novel
Current Word Count: 259,206
Prior Word Count: 259,206
Word Difference: 0
Status: Revising
Progress: Chapter 2

Seph is patiently waiting.

The Great General should never be kept waiting, but hopefully he understands how busy the season of Advent is :p

As you can tell from my word count I made zero progress on any revisions.  Even with cutting down on how often I update and reading less books, the holiday season has stepped right into those empty time slots.  I’ve also been working later since overtime is available, because TSN needs that money.

I’m not sure how I’m going to fit in the revisions I want to do for this with the ones I want to do for my first original novel and working on my next one, but that’s why I’m planning on “time schedule” spreadsheets.  Spreadsheets will save the world.


Reviews

Project: Book Reviews
Title: Various
Status: Upcoming

Right before I wrote/posted this, I reorganized my book reviews.  I’m going to start reviewing graphic novels and manga as series instead of individual volumes.  That will greatly decrease the amount of book reviews I garner in a given time.  Now if I’ve already reviewed a book in the series (like Locke and Key: Welcome to Lovecraft), I’ll continue reviewing each volume separately, but going forward, I’ll review manga and graphic novels as part of a whole.

I did add a few books in the past two weeks:

  1. The Metamorphosis and Other Stories by Franz Kafka
  2. Parallel by Anthony Vicino
  3. Death Note, Vol. 5: Whiteout  by Tsugumi Ohba (Series)

Project: Game Reviews
Title: 
Various
Status: 
Upcoming

Just one added to the pile this week, but what a game.  I thought I was watching something else, but stuck with it, and in the end, I ugly-cried in a way I’d never ugly-cried for  for a game this entire year (and possibly ever).


What are you currently working on?  Is it a creative writing project, essay, review, or something else?  Have you just started something new or are you wrapping up a long term project?

<–The State of the Writer: 12/3/17          The State of the Writer: 12/31/17–>

The Witch’s House

More video game reviews can be found here.

Genre: Puzzle/Horror
Developer: Fummy
Release Date: October 3, 2012
Let’s Player: Cryaotic
Recommended By: Lost to the Aether

The Witch’s House is an indie horror puzzler built using RPG Maker VX.  This gives it the look and sprites of a 90s JRPG, which seems adorable until you’re killed by a teddy bear.

This is only the first of many jump scares that did their job with me, because I’m a wuss puss.  You will die.  You will die a lot while playing this game.

This screen will become all too familiar.

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The State of the Gamer: 10/31/17

<–The State of the Gamer: 10/24/17         The State of the Gamer: 12/12/17–>

A weekly post updated every Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

I’m switching things up a little bit with this status post…the week before I suspend it for a month hm.  Well, I never said I had good timing lol. RPGs and other story-like games with well-defined plot beats and a definitive ending will go here.  It also makes sense since I’m still embroiled in my (exceedingly) long term Final Fantasy play/replay project.  It doesn’t make sense to have 40+ hour games on equal footing with racing games, puzzle games, games that are ongoing (e.g. Brave Exvius), and/or ones I might do nothing but play one week, but not pick up the next.

Long-Term Game Projects

Title: Final Fantasy V
Series: Final Fantasy
Genre: RPG – Fantasy
Developer: Square
Platform: PlayStation
Release Date: December 6, 1992
Date Purchased: Unknown
Date Started: June 17, 2017

Progress: Karnak Castle

And I haven’t touched this.  I have more time on Tuesdays and Fridays since declaring Type-0 DNF…or I did in October.  I might use playing this as an award for completing my writing goals for the day.

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