The State of the Writer: 4/21/19

<–The State of the Writer: 4/7/18         The State of the Writer: 5/5/19–>

A post updated every other Sunday discussing my current writing projects and any completed the prior two weeks.

Finished Projects: 1


Project: Story
Title:
The Broken Rose
Genre: Paranormal Romance
Type: Fanfiction (FFVII) Novel
Current Word Count: 254,376
Prior Word Count: 254,471
Word Difference: -95
Status: Editing
Progress: First edit of Chapter 16

These are legit called “Avalanche Lilies,” and that’s just too perfect.

I did so much organizing of the notes for this chapter and the next two.  They were blended together in OneNote, and I had to try to separate things out.  I actually used the “wrong” picture last week, since that’s not relevant until the next chapter, which concerns obtaining a flower basket.  The current one is about the garden mentioned in Chapter 15, and then Chapter 18 has a little bit of action.  It’s not quite THAT scene yet (sorry Lightning Ellen), but I promise it’s coming 😀

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Piczle Colors

More video game reviews and analyses can be found here.

Title: Piczle Colors
Series: Piczle
Genre: Puzzle, Logic
Developer: Rain Frog
Release Date: January 31, 2019

Piczle Colors cover

System: Nintendo Switch


Piczle Colors is a puzzle game in the Piczle franchise that includes Piczle Lines and the update to that Piczle DX.  PC is a type of nonogram in the similar vein to Picross i.e. a picture logic puzzle in which cells in a grid must be colored or left blank in order to reveal a hidden image.  In the case of Piczle Colors, all the cells are filled with a particular color based on number clues in the the rows and columns.

Piczle Colors screenshotThe logic of the game is simple in theory but becomes complex in action.  Each row and column contain clues to help the player figure out how they should be filled in.  A number in a circle indicates that that particular color will be consecutive, so if we take the first column from the left, we know there will be three whites in a row.  A number that has no circle with not be consecutive.  Examining the same column once more, we know that blue will not fill up six adjacent spaces, and there must be another color in between to break it up.  If the player doesn’t put three whites in a row or does put six blues, an X will appear to indicate it’s not filled out correctly.


There were 300 puzzles at initial release and the developer just added 40 more that were part of one larger picture instead of individual ones.  They also included a way to skip the title screen, but they haven’t yet updated menu navigation, which comes off a bit dated.

Piczle Colors menu screenshotYou have to meticulously scroll through before clicking on arrows at opposite ends of the screen, as opposed to using one of the buttons to back out.

Another issue revolves around colors being either be too close to the background or another color, which can make for some confusion.  It’s possible to change the backdrop, and the colors are always in a particular order; however it can become frustrating, especially if you’re trying to best your last time and pick the wrong one.  The later pictures with more dimensions do come out looking more complex, but the developers could’ve explored options to forestall situations where colors are close in hue.

The initial puzzles are 5×5 then 5×10’s (and the inverse) are introduced before moving onto 10×10 and finally 15×10 puzzles with up to four colors.  There’s the option to do a randomly selected puzzle of the 300 or even an utterly random configuration using the player’s choice of 2-4 colors and any of the dimensions. This is by far the most difficult mode to play in as even 5×5 puzzles can be nigh on insurmountable with or without the optional clue.  The request for a clue can be turned on or off at your leisure or decided on an individual puzzle basis.  The game randomly selects a row and a column, filling out all of the cells there.

Between release date and current, 40 more puzzles were added that were part of one larger picture, and hopefully there will be more updates soon.  Despite its foibles, Piczle Colors is both entertaining and challenging.  It fosters logical thinking, and there’s a legitimate sense of accomplishment when a particularly difficult puzzle is completed.  Often I wasn’t certain or even concerned with what the picture was until I finished, and it’s never a bad thing to become totally engrossed in a game.

4 stars.


Note:  Just a quick reminder: I use the 5 star method for games.

The State of the Gamer: 4/9/19

<–The State of the Gamer: 3/26/19           The State of the Gamer: 4/23/19–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Obtained

  • Final Fantasy VII – $15.99 @ Nintendo eShop
  • Not Not – $0.99 @ Nintendo eShop

What I’m Playing

Title: Doki Doki Literature Club
System: PC

Doki Doki Literature Club coverDate Started: 3/17/19

I’m getting to the creepy part.  I found something out about two of the girls.  Even though the latter information hasn’t been explicitly stated yet, I recognize the blatant signs since it’s something I’ve done myself.

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The State of the Writer: 4/7/19

<–The State of the Writer: 3/24/18         The State of the Writer: 4/21/19–>

A post updated every other Sunday discussing my current writing projects and any completed the prior two weeks.

Finished Projects: 4


Project: Story
Title:
The Broken Rose
Genre: Paranormal Romance
Type: Fanfiction (FFVII) Novel
Current Word Count: 254,471
Prior Word Count: 254,553
Word Difference: -82
Status: Editing
Progress: Preparing to edit Chapter 16

Curved wicker basketNot much to say besides Chapters 14 and 15 have been posted, but apparently I double posted Chapter 14 on Archive of Our Own so I’ll have to remedy that.  Speaking of AO3, I donated $10, which gives me a vote on stuff or something.  I should probably look into that lol.  The site has been nominated for a Hugo Nebula Award, which is…pretty fucking awesome.  They’re a much smaller site than Fanfiction.net, but I’m only posting this story there due to FF.net’s draconian censorship rules, and tbh I like the AO3 community a little more.  It seems cozier and more closely knit.

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The State of the Gamer: 3/26/19

Oh shit I never posted this!  I think I just saved the draft lol.  Hilarious.

<–The State of the Gamer: 3/12/19           The State of the Gamer: 4/9/19–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Obtained

  • The Night of the Rabbit – $1.99 @ Gog.com
  • Memoria – $1.99 @ Gog.com

What I Finished

Title: Night in the Woods
System: Nintendo Switch

Night in the Woods coverDate Started: 3/9/19
Date Finished: 3/16/19

I say I’m finished, but I’m actually playing through it again to catch some of the stuff I missed.  Now that I have a better idea of where all to go, I’m going to try to fill out my journal more.  I’m also way better at playing the bass this time around lol.

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The State of the Gamer: 3/12/19

<–The State of the Gamer: 2/26/19           The State of the Gamer: 3/26/19–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Finished

Title: The First Tree
System: Nintendo Switch

The First Tree coverDate Started: 3/7/19
Date Finished: 3/10/19

I don’t think anyone could deny that this is a beautiful game with a magnificent soundtrack, excellent voice acting  (provided by the creator and his spouse), and stunning visuals.  It speaks to the creator, David Wehle’s cinematic background, which may also be the reason the game suffers from some significant logistical issues, namely the jumping mechanic.  Wehle isn’t (or wasn’t) a game designer.  It’s necessary for certain progression and to gather all the collectibles for you completionists out there.  The story, while nothing new, is still heartfelt and relatable, being about loss, regret, and memory.  How the visual representation of the fox searching for her cubs intertwines with the narrator coming to terms with his grief is up for discussion and interpretation.

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The State of the Gamer: 2/26/19

<–The State of the Gamer: 2/12/19           The State of the Gamer: 3/12/19–>

A weekly post updated every other Tuesday detailing my current gaming projects.  I have an account at Grouvee, which is a site you can use to keep track of your backlog, so please feel free to friend me there!

What I Finished

Title: Piczle Colors
Series Title: Piczle
System: Nintendo Switch

Piczle ColorsDate Started: January 31, 2019
Date Finished: February 20, 2019 (?)

I honestly don’t remember thereabouts when I finished this game, since I’m still playing it, but I did complete all 300 puzzles.  I’m hoping they release more in a DLC.  Until then I do random ones of the 300, and you can also do random colors, which can be hella hard.  I’ll probably do a review of this after I finish Oxenfree’s since this will be a breeze compared to that.

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